Object Oriented Programming in C++
Object
Oriented programming is a programming style that is associated with the concept
of Class, Objects and various other concepts revolving around these two, like
Inheritance, Polymorphism, Abstraction, Encapsulation etc.
This is the basic unit of object oriented programming. That is
both data and function that operate on data are bundled as a unit called as
object.
Class
When you define a class, you define a blueprint for an object.
This doesn't actually define any data, but it does define what the class name
means, that is, what an object of the class will consist of and what operations
can be performed on such an object.
Abstraction
Data abstraction refers to, providing only essential information
to the outside world and hiding their background details, i.e., to represent
the needed information in program without presenting the details.
For example, a database system hides certain details of how data
is stored and created and maintained. Similar way, C++ classes provides
different methods to the outside world without giving internal detail about
those methods and data.
Encapsulation
Encapsulation is placing the data and the functions that work on
that data in the same place. While working with procedural languages, it is not
always clear which functions work on which variables but object-oriented
programming provides you framework to place the data and the relevant functions
together in the same object.
Inheritance
One of the most useful aspects of object-oriented programming is
code reusability. As the name suggests Inheritance is the process of forming a
new class from an existing class that is from the existing class called as base
class, new class is formed called as derived class.
This is a very important concept of object-oriented programming
since this feature helps to reduce the code size.
Polymorphism
The ability to use an operator or function in different ways in
other words giving different meaning or functions to the operators or functions
is called polymorphism. Poly refers to many. That is a single function or an
operator functioning in many ways different upon the usage is called
polymorphism.
Overloading
The concept of overloading is also a branch of polymorphism. When
the exiting operator or function is made to operate on new data type, it is
said to be overloaded.
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